Overview Matches Lore Gallery. Prey on the strong and you will truly live. Primary Role. Secondary Role. Ability Passive. Affects Self. Innate: If Rengar is in brush or camouflaged, his attack range is massively increased and will leap to the target with his next attack. If Rengar has no Ferocity , he gains Ferocity. Gains Ferocity upon casting a basic ability. All Ferocity is lost upon leaving combat. Max Ferocity Stacks: 4. Ferocity Gain Leap with 0 Ferocity : 1.
Notes Killing more than five unique champions achieved by placing target dummies in the fountain resets the amount of trophies Rengar has. Ability Buff. Damage Type Physical. Active: Rengar's next 2 attacks within a duration, gain bonus attack speed.
The first attack is empowered to deal an additional physical damage. Ferocity : Gains more bonus attack speed in a duration instead. The first attack deals an increased additional physical damage instead. Ferocity Bonus Attack Speed Duration: 5 seconds. Ability Area of Effect. Damage Type Magical. Ferocity : Deals magic damage instead. Rengar also gain bonus movement speed and removes all crowd control effect from himself. Passive Grey Health Hold Duration: 2 seconds.
Ferocity Bonus Movement Speed Duration: 2. Ability Point Target. Affects Enemies. Active: Throws a bola that deals and slows the first target hit. Ferocity : Deals increased physical damage and roots instead. Ability No Target.
Active: Gains bonus movement speed and reveals the nearest enemy champion for seconds. Now another mini rework is in the making for Rengar! You haven't heard anything about the new Amumu and Lucian reworks?
Then check out this article:. Rengar is getting a mini rework. Seriously, his performance in Season 11 has been nothing short of questionable. There are way too many better alternatives to the jungle cat and with champions like Diana — who is easier to play — becoming viable once more, he completely lost his place. Even in high elo, where he was once a classic, he's become scarce. Well, with a pick rate of 2. But now, Riot has decided to make some changes to help get this cat back into shape and onto Summoner's Rift!
Go off even if Rengar loses sight of the target. Rapid Firecannon's and Savagery's bonus ranges are lost after 0. Edit Savagery. The enhanced attack applies other on-hit effects as well as life steal and can critically strike as normal the bonus damage cannot but does not deal bonus damage to structures the attack will still be consumed however.
Edit Battle Roar. Grey health will not be consumed upon casting Battle Roar despite visually appearing so. It will only ever expire after its duration ends. Edit Bola Strike. Bola Strike will cast from wherever Rengar is at the end of the cast time. Edit Thrill of the Hunt. Thrill of the Hunt's duration starts on-cast. The armor reduction applies after the attack. The true sight reveal on the target stays until the leap finishes.
Rengar discerns a distinct heart beat from revealed champions during Thrill of the Hunt. The nearest detected enemy champion is also indicated as the victim, having two eyes above them. This indicator is visible to both teams and may switch targets. Empowered Savagery Undocumented: Critical strike no longer deals bonus damage.
Thrill of the Hunt Bug Fix: No longer reduces turrets' armor. Thrill of the Hunt Bug Fix: Range indicators no longer pulsate in a way that makes their sizes change intermittently. Bug Fix: Target once again glows during Thrill of the Hunt. General Bug Fix: Fixed a number of cases where he would stop attacking and stand still after using Savagery on an enemy champion.
Lockout only applies to the slot of the empowered ability. Bug Fix: Fixed a bug where gaining 4 ferocity from a leap Q while in the middle of E's cast time would cause Rengar to lose all ferocity without getting an empowered spell.
Bug Fix: Can no longer leap after Hexflashing out of a brush. Added 5 more VO lines for when Rengar gains a Bonetooth stack. Adjusted the animation cast frame to make canceling the animation feel better. Bug Fix: Fixed a bug where he would get 3 fast attacks if he cast Q while leaping should only get 2. Bug Fix: Fixed a bug where he would attack again instantly after landing if he cast Q while leaping. Bug Fix: Fixed a bug where casting Bola Strike when leaping with three ferocity would sometimes consume all ferocity without granting an empowered spell.
New Effect: Only the spell used to gain full Ferocity is locked out. Lockout duration on gaining full Ferocity for Savagery and Bola Strike reduced to 0.
Bug Fix: Fixed a bug where the empowered attack frame was slightly faster than base Savagery. Bug Fix: Fixed a bug where Tiamat could sometimes cause his basic attacks to use Savagery's animation. Bug Fix: If Rengar was basic attacking a target before casting a spell, he'll now continue stabbing them when the spell completes rather than forgetting what he was doing and standing around awkwardly.
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